The idea is that via these rules you can tell Cemu which textures to modify and how to modify them.
- The overwrite settings - If a texture matches the filter, these properties are applied.
- The filter settings - The rule will only apply to textures when the original texture properties match the values given by the filter settings.
- There are two parts to each 'TextureRedefine' rule: This rule type can be used to overwrite certain texture properties, like the resolution or format. Below is a description of what it does and how it works. Currently there is only one type of rule supported, called 'TextureRedefine'.
Version 2 is used since Cemu 1.8.0 and must always be setĪfter the section one or multiple texture rules can follow. We recommend a "gamename - effect" style naming scheme. Name which appears in Cemu's "Graphic packs" window. List of one or multiple titleIds (unique game indentifier) which are used to determine for which games this pack is active. There are the two Section and and under this section are some variables that can be changed is helpful when trying to create your own graphic packs.
Note: While not necessary, knowledge about engines, rendering concepts, graphic effects etc. Everything after a # character is considered a comment. Rules.txt contains information about the graphic pack, the games it is applied to and one or multiple rules that can modify texture properties. Click here to learn how to install a graphic pack rules.txt In this folder are the txt file rules.txt. Graphic packs intercept at the rendering level, so they can't alter the logic of the game.Ī graphic pack is a folder with the the name of the game, without spaces and at the end the resolution. However, there are some limitations as well. Custom textures and some more complex control over drawcalls ( Not yet supported but planned for the future).Overwrite shaders (very powerful since everything uses shaders).Overwrite certain texture properties (like the resolution).Add or change any visual aspect of the already existing materialsįrom a technical standpoint, graphic packs allow the following:.Change lighting related aspects of the game.Workarounds for graphic bugs until we find a proper solution.Modify or remove post-processing effects.
Increase the resolution and quality of shadows.3.3 Main community repository for graphic packs.3.2 Graphic packs installation and usage.
1 What graphic packs can potentially do:.